This page contains links that go to different pages that represent all of the art needs for the game.

Here are some screenshots of the game as it stands now, that you can use as a reference:

 

Press Start Screen

- shows what the composited backgrounds looks like at runtime
with the game logo and menu text on top of it

Instruction Screen

- shows how we use the other backgrounds on other front-end
screens

 

In-game screens consist of several distinct elements:

- The main playfield which scrolls around
- The mini-map at the top of the screen which shows all the monsters
- The marquee which shows the score, men left, game item selected,etc.
- The message area in the middle of the playfield (for game text)
- The row of icons at the bottom of the screen representing the equipped game items
- (Ignore the debug text the shows up under the score on the top left of the screenshots)

In-game screen

- shows the main character in his flying mode
- a few monsters
- the game item icons
- a few fairies

 

In-game screen

- shows the main character in his standing mode
- a few monsters
- some floating daggers and swords

In-game screen

- shows coins bouncing in response to nuking all the monsters
- shows wisps attacking player
 

In-game screen

- shows a couple of beholders chasing the player
 

In-game screen

- shows a couple of phoenixes flying by

In-game screen

- shows the user highlighting a game item in preparation for using it
- note the super-scaled icon and half alpha.
- this allows the user to select items without moving his eyes off his character